
The game’s own model, 6,676 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Deep Excavator
Materials Mine
The deepest bore: a heavier lens and a beam that surges, sunk far below the ore fields.
Materials
11,000
Energy
66,000
Build time
15,000
Performance, against every other structure unit
- Health
- 10,000
- Vision
- 480m
Specifications
Hull
- Health
- 10,000
- SizeAcross and tall
- 25.6 × 19m
- Lot
- 3 × 3cells
- Wreck90% of its cost left to reclaim
- 9,900materials
Sensors
- Vision
- 480m
Economy
- Energy upkeepDrawn while it is active
- 60/s
- Materials storage
- 800
- Mine reach– m standing in the sea
- 1,000m
- From the shaftFrom the moment it is finished
- 3.6/s
- From open ground
- 0.019/s per hectare
- From ore
- 10.8/s per hectare
Production
- Build timeSeconds, at a build power of one
- 15,000work
- By Exarch, Engineering Suite IIIBuild power 160
- 94s
- By Artificer IIIBuild power 150
- 100s
- By Atelier IIIBuild power 360
- 42s
- As an upgradeand 42,000 energy: only what it costs over the tier before
- 7,000 materials
LandEconomyExtractor


