
The game’s own model, 1,000 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Peregrine
Interceptor
A fast interceptor built jointly to run down bombers before they arrive.
Materials
170
Energy
5,800
Build time
1,040
Performance, against every other air unit
- Health
- 1,000
- Damage
- 200/s
- Range
- 310m
- Speed
- 160m/s
- Vision
- 700m
Armament
- Total DPS
- 200
- vs Air
- 200
- Reach
- 310m
Interceptor Missiles
GuidedAirSteer themselves the last stretch so the pilot can already be turning.
- Per shot
- 130 × 2
- Range
- 310m
- Reload
- 1.3s
- DPS
- 200
- Velocity
- 420m/s
- Trajectory
- Direct
- Salvo0.2 s apart
- 2 shots
- Traverse
- 240°/s
- Firing arcCentred forward
- 90°
- Guidance
- Guided
- CasingWhat a defence laser must burn through
- 50hp
- Proximity fuse
- 5m
Specifications
Hull
- Health
- 1,000
- SizeAcross and tall
- 10 × 2.4m
- Wreck85% of its cost left to reclaim
- 145materials
Movement
- Moves on
- Air
- Speed
- 160m/s
- Acceleration
- 72m/s²
- Turn rate
- 122°/s
- Cruise height
- 260m
Sensors
- Vision
- 700m
Production
- Build timeSeconds, at a build power of one
- 1,040work
- By Aerie IIBuild power 120
- 8.7s
- By Aerie IIIBuild power 360
- 2.9s
AirAntiAir


