aster_t2_destroyer

The game’s own model, 2,654 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.

Marlin

Destroyer

The fleet's workhorse. It hears dived hulls, shoots down the torpedoes they fire with torpedoes of its own, and its bolt rifle lobs further inland than any shore battery.
Materials
920
Energy
6,440
Build time
5,520

Performance, against every other naval unit

Health
12,000
Damage
305/s
Range
1,500m
Speed
40m/s
Vision
800m
Radar
1,500m
Sonar
900m

Armament

Total DPS
305
vs Land
158
vs Naval
232
vs Air
73.3
Reach
1,500m
  • Bolt Rifle

    Charged shellLandNaval

    The Paladin's bolt rifle a size smaller, in the forward house. It fires on a slight arc to clear a headland or a ridge ashore, and it cannot bear astern; the ship turns to bring it round.

    Per shot
    380
    Range
    1,500m
    Reload
    2.4s
    DPS
    158
    Splash
    5m
    Velocity
    450m/s
    Trajectory
    Ballistic, laid flat
    Traverse
    50°/s
    Firing arcCentred forward
    300°
    Aim error
    1°
    Stays upLonger in flight, for a higher arc
    1s
  • Torpedo Tubes

    TorpedoNaval

    Four bow tubes. The destroyer charges what it hears.

    Per shot
    220 × 2
    Range
    650m
    Reload
    6s
    DPS
    73.3
    Splash
    3m
    Velocity
    50m/s
    Trajectory
    Direct
    Salvo0.6 s apart
    2 shots
    TraverseIt aims with the hull
    Fixed
  • Point Defence Gun

    DirectAir

    A fast gun on the hangar roof that keeps aircraft off the ship.

    Per shot
    22
    Range
    660m
    Reload
    0.3s
    DPS
    73.3
    Velocity
    900m/s
    Trajectory
    Direct
    Traverse
    220°/s
  • Interceptor Tubes

    InterceptorTorpedoes

    Short torpedoes off the quarterdeck that run at torpedoes coming in and burst them.

    Per shot
    1
    Range
    260m
    Reload
    1.5s
    DPS
    –
    Velocity
    80m/s
    Trajectory
    Direct
    TraverseIt aims with the hull
    Fixed

Specifications

Hull

Health
12,000
SizeAcross and tall
52.8 × 14.4m
Wreck85% of its cost left to reclaim
782materials

Movement

Moves on
Water
Speed
40m/s
Acceleration
14m/s²
Turn rate
34°/s

Sensors

Vision
800m
Radar
1,500m
SonarFinds submerged hulls
900m

Production

Build timeSeconds, at a build power of one
5,520work
By Wharf IIBuild power 120
46s
By Wharf IIIBuild power 360
15s

NavalDirectFireAntiAir