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Moray
Hunter-Killer Submarine
An angular hunter-killer with six tubes and ears that reach further than the Barracuda's. Surfaced, its deck gun raids buoys, wharfs and shorelines; dived, only sonar finds it.
Materials
600
Energy
4,200
Build time
3,600
Performance, against every other naval unit
- Health
- 5,200
- Damage
- 200/s
- Range
- 700m
- Speed
- 48m/s
- Vision
- 550m
- Sonar
- 1,300m
Armament
- Total DPS
- 200
- vs Land
- 50
- vs Naval
- 200
- Reach
- 700m
Torpedo Tubes
TorpedoNavalSix bow tubes in two banks, fired three at a time.
- Per shot
- 300 × 3
- Range
- 700m
- Reload
- 6s
- DPS
- 150
- Splash
- 3m
- Velocity
- 52m/s
- Trajectory
- Direct
- Salvo0.5 s apart
- 3 shots
- TraverseIt aims with the hull
- Fixed
Deck Gun
DirectLandNavalA gun forward of the sail that only works with the boat on the surface.
- Per shot
- 60
- Range
- 450m
- Reload
- 1.2s
- DPS
- 50
- Splash
- 2m
- Velocity
- 420m/s
- Trajectory
- Direct
- Traverse
- 90°/s
- Surfaced only
- Yes
Interceptor Tubes
InterceptorTorpedoesTwo stern tubes that meet torpedoes coming in, surfaced or dived.
- Per shot
- 1
- Range
- 240m
- Reload
- 1.8s
- DPS
- –
- Velocity
- 80m/s
- Trajectory
- Direct
- TraverseIt aims with the hull
- Fixed
Specifications
Hull
- Health
- 5,200
- SizeAcross and tall
- 28 × 4.2m
- Wreck85% of its cost left to reclaim
- 510materials
Movement
- Moves on
- Water
- Speed
- 48m/s
- Acceleration
- 22m/s²
- Turn rate
- 60°/s
- DivesUnder in 2.5 s
- 3m
Sensors
- Vision
- 550m
- SonarFinds submerged hulls
- 1,300m
Production
- Build timeSeconds, at a build power of one
- 3,600work
- By Wharf IIBuild power 120
- 30s
- By Wharf IIIBuild power 360
- 10s
NavalDirectFire

