
The game’s own model, 6,818 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Core Mine III
Materials Mine
The full deep-core rig: a crown mast over the shaft, stripping every seam in reach down to the bedrock.
Materials
4,000
Energy
24,000
Build time
6,000
Performance, against every other structure unit
- Health
- 5,000
- Vision
- 420m
Specifications
Hull
- Health
- 5,000
- SizeAcross and tall
- 25.6 × 22.3m
- Lot
- 3 × 3cells
- Wreck90% of its cost left to reclaim
- 3,600materials
Sensors
- Vision
- 420m
Economy
- Energy upkeepDrawn while it is active
- 30/s
- Materials storage
- 400
- Mine reach– m standing in the sea
- 1,000m
- From the shaftFrom the moment it is finished
- 2.1/s
- From open ground
- 0.011/s per hectare
- From ore
- 6.3/s per hectare
Production
- Build timeSeconds, at a build power of one
- 6,000work
- By ARC Commander, Engineering Suite IIIBuild power 160
- 38s
- By Mason IIIBuild power 150
- 40s
- By Foreman IIIBuild power 360
- 17s
- As an upgradeand 19,500 energy: only what it costs over the tier before
- 3,250 materials
LandEconomyExtractor


