
The game’s own model, 4,550 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Core Mine II
Materials Mine
A taller headframe and a second bank of seeker drills, working the same ground far harder.
Materials
750
Energy
4,500
Build time
1,100
Performance, against every other structure unit
- Health
- 2,000
- Vision
- 360m
Specifications
Hull
- Health
- 2,000
- SizeAcross and tall
- 25.6 × 20.8m
- Lot
- 3 × 3cells
- Wreck85% of its cost left to reclaim
- 638materials
Sensors
- Vision
- 360m
Economy
- Energy upkeepDrawn while it is active
- 8/s
- Materials storage
- 200
- Mine reach– m standing in the sea
- 1,000m
- From the shaftFrom the moment it is finished
- 0.9/s
- From open ground
- 0.005/s per hectare
- From ore
- 2.7/s per hectare
Production
- Build timeSeconds, at a build power of one
- 1,100work
- By ARC Commander, Engineering Suite IIBuild power 40
- 28s
- By ARC Commander, Engineering Suite IIIBuild power 160
- 6.9s
- By Mason IIBuild power 30
- 37s
- By Mason IIIBuild power 150
- 7.3s
- By Foreman IIBuild power 72
- 15s
- By Foreman IIIBuild power 360
- 3.1s
- As an upgradeand 4,230 energy: only what it costs over the tier before
- 705 materials
LandEconomyExtractor




