
The game’s own model, 10,984 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Colossus
Siege Walker
A siege machine on four armoured legs. Its whole head is a lance: the nose parts along its seam, the plasma inside is pinched for three seconds and then held on the ground for five, and the ground beneath a fortified position runs to lava.
Materials
28,000
Energy
280,000
Build time
160,000
Performance, against every other titan unit
- Health
- 75,000
- Shield
- 18,000
- Damage
- 2,925/s
- Range
- 1,400m
- Speed
- 25m/s
- Vision
- 1,250m
Armament
- Total DPS
- 2,925
- vs Land
- 2,925
- vs Naval
- 2,925
- Reach
- 1,400m
Heavy Pinched Lance
Pinched-plasmericLandNavalThe head opens and a tight red stream of pinched plasma is laid on the mark, delivering 60,000 damage over five seconds across an 80-metre-wide impact zone and melting the ground beneath it; it drags slowly from mark to mark while it burns.
- Per shot
- 1,200 × 50
- Range
- 180–1,200m
- Reload
- 40s
- DPS
- 1,500
- Splash
- 40m
- Velocity
- Instant
- Trajectory
- Direct
- Salvo0.1 s apart
- 50 shots
- Traverse
- 14°/s
- SweepFires down its barrel at anything this near its line
- 10°
Rapid Pinch-fusion Gun×2
Pinch-fusionLandNavalA long, fast pinch-fusion gun on a turret on each front shoulder; the two take turns.
- Per shot
- 450
- Range
- 1,100m
- Reload
- 0.8s
- DPS, all mounts
- 1,125
- Splash
- 12m
- Velocity
- 1,500m/s
- Trajectory
- Ballistic, laid flat
- Traverse
- 70°/s
- Firing arcCentred forward
- 200°
- Stays upLonger in flight, for a higher arc
- 0.3s
Ruin Rocket Battery
RocketLandNavalEight rockets thrown out of its back in one quick ripple. Unguided and wild, they fall across the field and burst as pinch-fusion strikes.
- Per shot
- 900 × 8
- Range
- 300–1,400m
- Reload
- 24s
- DPS
- 300
- Splash
- 30m
- Velocity
- 800m/s
- Trajectory
- Ballistic
- Salvo0.2 s apart
- 8 shots
- Traverse
- 60°/s
- Aim error
- 6°
- Stays upLonger in flight, for a higher arc
- 3s
- Guidance
- Unguided
- CasingWhat a defence laser must burn through
- 100hp
Specifications
Hull
- Health
- 75,000
- ShieldA field round its own hull
- 18,000
- Shield recharge
- 120/s
- SizeAcross and tall
- 96 × 44.4m
- Lot
- 8 × 8cells
- Wreck90% of its cost left to reclaim
- 25,200materials
- Room in a holdOf a lift ship's capacity
- 6
Movement
- Moves on
- Land
- Speed
- 25m/s
- Acceleration
- 10m/s²
- Turn rate
- 30°/s
Sensors
- Vision
- 1,250m
Economy
- Energy upkeepDrawn while it is active
- 400/s
Production
- Build timeSeconds, at a build power of one
- 160,000work
- By Exarch, Engineering Suite IIIBuild power 160
- 1,000s
- By Artificer IIIBuild power 150
- 1,067s
- By Atelier IIIBuild power 360
- 444s
LandDirectFireExperimental


