
The game’s own model, 1,614 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Picket
Point Defense
A squat armoured drum under a low turret: a three-barrelled repeater that tracks anything close and punches through it.
Materials
250
Energy
2,000
Build time
250
Performance, against every other structure unit
- Health
- 1,300
- Damage
- 65/s
- Range
- 400m
- Vision
- 360m
Armament
- Total DPS
- 65
- vs Land
- 65
- vs Naval
- 65
- Reach
- 400m
Plasmeric Repeater
PlasmericLandNavalThree plasma slugs a burst, short-ranged, each one bursting white-hot against armour.
- Per shot
- 13
- Range
- 400m
- Reload
- 0.2s
- DPS
- 65
- Splash
- 1m
- Velocity
- 420m/s
- Trajectory
- Direct
- Traverse
- 160°/s
Specifications
Hull
- Health
- 1,300
- SizeAcross and tall
- 11 × 8m
- Lot
- 1 × 1cells
- Wreck81% of its cost left to reclaim
- 203materials
Sensors
- Vision
- 360m
Production
- Build timeSeconds, at a build power of one
- 250work
- By ExarchBuild power 10
- 25s
- By ArtificerBuild power 5
- 50s
- By Artificer IIBuild power 30
- 8.3s
- By Artificer IIIBuild power 150
- 1.7s
- By AtelierBuild power 13
- 19s
- By Atelier IIBuild power 72
- 3.5s
- By Atelier IIIBuild power 360
- 0.7s
LandDefenseDirectFire






