
The game’s own model, 4,318 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Megalodon
Experimental Submarine
The largest hull the Reach ever sent under the water, built where it floats because no slip could hold it. It carries its own warheads, assembled aboard, and missiles that climb out of the sea and fall on bases half a map away. Up on the surface its rail turrets fight; under it, only sonar hears it and its shield holds.
Materials
18,000
Energy
193,000
Build time
62,000
Performance, against every other titan unit
- Health
- 48,000
- Shield
- 24,000
- Damage
- 1,811/s
- Range
- 6,000m
- Speed
- 32m/s
- Vision
- 800m
- Sonar
- 2,600m
Armament
- Total DPS
- 1,811
- vs Land
- 911
- vs Naval
- 1,811
- Reach
- 6,000m
Long-Range Torpedoes
TorpedoNavalSix heavy bow tubes whose torpedoes run far.
- Per shot
- 2,400 × 3
- Range
- 1,400m
- Reload
- 8s
- DPS
- 900
- Splash
- 5m
- Velocity
- 60m/s
- Trajectory
- Direct
- Salvo0.5 s apart
- 3 shots
- TraverseIt aims with the hull
- Fixed
Deck Rail Turret×2
RailLandNavalA rail turret fore and aft of the sail, working only with the boat surfaced.
- Per shot
- 700
- Range
- 1,400m
- Reload
- 3s
- DPS, all mounts
- 467
- Splash
- 5m
- Velocity
- 1,400m/s
- Trajectory
- Direct
- Traverse
- 60°/s
- Firing arcEach mount on its own side
- 300°
- Surfaced only
- Yes
AEB Strike Missiles
GuidedLandNavalFour hatches aft of the sail. A volley climbs into the high air and falls on as many marks, each going off as an electric bore's blast.
- Per shot
- 5,000 × 4
- Range
- 800–6,000m
- Reload
- 45s
- DPS
- 444
- Splash
- 40m
- Velocity
- 280m/s
- Trajectory
- Direct
- Salvo1.5 s apart
- 4 shots
- TraverseIt aims with the hull
- Fixed
- GuidanceA salvo spreads over the targets in range
- Guided
- Vertical launch
- Yes
- Climbs to
- 2,500m
- CasingWhat a defence laser must burn through
- 200hp
- Shoots first
- Structure
Interceptor Tubes
InterceptorTorpedoesTorpedoes aft that meet torpedoes coming in.
- Per shot
- 1
- Range
- 400m
- Reload
- 1.2s
- DPS
- –
- Velocity
- 90m/s
- Trajectory
- Direct
- TraverseIt aims with the hull
- Fixed
Specifications
Hull
- Health
- 48,000
- ShieldA field round its own hull
- 24,000
- Shield recharge
- 160/s
- SizeAcross and tall
- 148.5 × 9.5m
- Lot
- 14 × 5cells
- Wreck90% of its cost left to reclaim
- 16,200materials
- Built on water
- Yes
Movement
- Moves on
- Water
- Speed
- 32m/s
- Acceleration
- 7m/s²
- Turn rate
- 16°/s
- DivesUnder in 6 s
- 6m
Sensors
- Vision
- 800m
- SonarFinds submerged hulls
- 2,600m
Economy
- Energy upkeepDrawn while it is active
- 400/s
Production
- Build timeSeconds, at a build power of one
- 62,000work
- By ARC Commander, Engineering Suite IIIBuild power 160
- 388s
- By Mason IIIBuild power 150
- 413s
- By Foreman IIIBuild power 360
- 172s
Warheads
- Holds
- 4warheads
- Each costsand 120,000 energy
- 6,000 materials
- Assembled inIts own line, build power 800
- 300s
- Missile speed
- 320m/s
- Climbs to
- 4,200m
- BlastEverything within 200 m
- 80,000damage
- Blast reach2,500 damage at its edge, 1 s after the middle
- 520m
NavalDirectFireArtilleryExperimental


