aster_t4_dreadnought

The game’s own model, 33,168 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.

Dominion

Dreadnought

The Reach's capital ship, built to lie broadside over a front and pour fire down through the clouds. Where it hangs over a front, the front moves.
Materials
45,000
Energy
619,000
Build time
197,000

Performance, against every other titan unit

Health
160,000
Shield
60,000
Damage
4,936/s
Range
3,000m
Speed
42m/s
Vision
2,400m
Radar
3,600m

Armament

Total DPS
4,936
vs Land
3,336
vs Naval
3,336
vs Air
1,600
Reach
3,000m
  • Arc Cannon Casemate×6

    Charged shellLandNavalSpace

    The battleship's Arc Cannon, paired in an armoured sleeve in the flank, three to a side, firing charged shells down out of the clouds.

    Per shot
    1,800 × 2
    Range
    2,500m
    Reload
    8s
    DPS, all mounts
    2,700
    Splash
    30m
    Velocity
    700m/s
    Trajectory
    Direct
    SalvoAll at once
    2 shots
    Traverse
    30°/s
    Firing arcEach mount on its own side
    160°
    Aim error
    1.2°
  • Long Range SAM

    GuidedAir

    Hatched cells amidships, a salvo spread over every aircraft in reach.

    Per shot
    1,400 × 16
    Range
    3,000m
    Reload
    14s
    DPS
    1,600
    Splash
    32m
    Velocity
    560m/s
    Trajectory
    Direct
    Salvo0.3 s apart
    16 shots
    TraverseIt aims with the hull
    Fixed
    GuidanceA salvo spreads over the targets in range
    Guided
    Vertical launchThrown clear, lights after 1.8 s
    Yes
    Hatches open in
    0.6s
    CasingWhat a defence laser must burn through
    140hp
    Proximity fuse
    12m
  • Twin Bolt Rifle×2

    Charged shellLandNavalSpace

    A pair of plasma bolt rifles in a low house, one forward and one aft on the spine, for what the casemates cannot bear on.

    Per shot
    700
    Range
    1,600m
    Reload
    2.2s
    DPS, all mounts
    636
    Splash
    8m
    Velocity
    700m/s
    Trajectory
    Direct
    Traverse
    60°/s
    Firing arcEach mount on its own side
    300°
    Lowest aimBelow its deck: nearer than that is a dead zone
    12°

Specifications

Hull

Health
160,000
ShieldA field round its own hull
60,000
Shield recharge
400/s
SizeAcross and tall
570 × 110m
Lot
48 × 18cells
Wreck90% of its cost left to reclaim
40,500materials

Movement

Moves onHovers
Air
Speed
42m/s
Acceleration
4m/s²
Turn rate
5°/s
Cruise height
700m
Fights broadsideOff the bow, once engaged and stopped
90°

Sensors

Vision
2,400m
Radar
3,600m

Economy

Energy upkeepDrawn while it is active
800/s

Production

Build timeSeconds, at a build power of one
197,000work
By ARC Commander, Engineering Suite IIIBuild power 160
1,231s
By Mason IIIBuild power 150
1,313s
By Foreman IIIBuild power 360
547s

Systems

Warp chargeAt least one km; spools in 7 s plus a tenth a km at full power
45,000energy a km
Warp speed
4,000m/s
Warp cooldown
110s

AirSpaceExperimental