
The game’s own model, 3,686 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Culverin
Strategic Artillery
Built from the plans of a gun the old navies laid down and never finished. Nobody aims it at a unit; it is aimed at a map.
Materials
10,000
Energy
100,000
Build time
36,000
Performance, against every other structure unit
- Health
- 30,000
- Damage
- 578/s
- Range
- 22,000m
- Vision
- 300m
Armament
- Total DPS
- 578
- vs Land
- 578
- vs Naval
- 578
- Reach
- 22,000m
Culverin Long Gun
BallisticLandNavalA shell every few seconds from the far side of the war, somewhere near what it was meant for.
- Per shot
- 5,200
- Range
- 1,500–22,000m
- Reload
- 9s
- DPS
- 578
- Splash
- 45m
- Velocity
- 800m/s
- Trajectory
- Ballistic
- Traverse
- 8°/s
- Aim error
- 1°
- Stays upLonger in flight, for a higher arc
- 15s
- BombardsThe widest circle it will spread its shots over
- 2,000m
- Holds its aimStays laid where it last fired
- Yes
Specifications
Hull
- Health
- 30,000
- SizeAcross and tall
- 85 × 27m
- Lot
- 8 × 8cells
- Wreck90% of its cost left to reclaim
- 9,000materials
Sensors
- Vision
- 300m
Production
- Build timeSeconds, at a build power of one
- 36,000work
- By ARC Commander, Engineering Suite IIIBuild power 160
- 225s
- By Mason IIIBuild power 150
- 240s
- By Foreman IIIBuild power 360
- 100s
LandArtilleryStrategicExperimental


