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Fathom
Seabed Torpedo Launcher
An installation built on the seabed, a spire standing from it up to the surface. Its batteries put heavy torpedoes into hulls across a whole bay and meet the torpedoes coming back. Nothing above the water can see it or touch it; only sonar hears it, and only torpedoes reach it.
Materials
2,200
Energy
22,000
Build time
5,500
Performance, against every other structure unit
- Health
- 40,000
- Damage
- 880/s
- Range
- 1,000m
- Vision
- 200m
- Sonar
- 1,200m
Armament
- Total DPS
- 880
- vs Naval
- 880
- Reach
- 1,000m
Heavy Torpedo Launcher×2
TorpedoNavalThe batteries' tubes, firing heavy torpedoes at hulls a kilometre off, four to a salvo.
- Per shot
- 550 × 4
- Range
- 1,000m
- Reload
- 5s
- DPS, all mounts
- 880
- Splash
- 4m
- Velocity
- 58m/s
- Trajectory
- Direct
- Salvo0.4 s apart
- 4 shots
- TraverseIt aims with the hull
- Fixed
Interceptor Battery×4
InterceptorTorpedoesFour batteries round the installation, each firing interceptors up and out at torpedoes a kilometre off.
- Per shot
- 1
- Range
- 1,000m
- Reload
- 1.2s
- DPS, all mounts
- –
- Velocity
- 100m/s
- Trajectory
- Direct
- TraverseIt aims with the hull
- Fixed
Specifications
Hull
- Health
- 40,000
- SizeAcross and tall
- 32 × 9m
- Lot
- 4 × 4cells
- Wreck90% of its cost left to reclaim
- 1,980materials
- Built on the seabedUnder the surface: only sonar finds it, only torpedoes reach it
- Yes
Sensors
- Vision
- 200m
- SonarFinds submerged hulls
- 1,200m
Production
- Build timeSeconds, at a build power of one
- 5,500work
- By ARC Commander, Engineering Suite IIIBuild power 160
- 34s
- By Mason IIIBuild power 150
- 37s
- By Foreman IIIBuild power 360
- 15s
NavalDefenseDirectFire


