
The game’s own model, 1,384 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Raptor
Air Superiority Fighter
Reach's air superiority fighter, crewed by veterans of the Shrike wings.
Materials
620
Energy
23,500
Build time
3,800
Performance, against every other air unit
- Health
- 3,200
- Damage
- 660/s
- Range
- 350m
- Speed
- 255m/s
- Vision
- 1,000m
Armament
- Total DPS
- 660
- vs Air
- 660
- Reach
- 350m
Bolt Rifle
Charged shellAirThe electric bore cut down to fire bolts: each carries its own charge, and bursts into lightning round what it hits.
- Per shot
- 330
- Range
- 350m
- Reload
- 0.5s
- DPS
- 660
- Splash
- 5m
- Velocity
- 700m/s
- Trajectory
- Direct
- Traverse
- 240°/s
- Firing arcCentred forward
- 60°
Specifications
Hull
- Health
- 3,200
- SizeAcross and tall
- 19.6 × 4.5m
- Wreck90% of its cost left to reclaim
- 558materials
Movement
- Moves on
- Air
- Speed
- 255m/s
- Acceleration
- 114m/s²
- Turn rate
- 100°/s
- Cruise height
- 300m
Sensors
- Vision
- 1,000m
Production
- Build timeSeconds, at a build power of one
- 3,800work
- By Aerie IIIBuild power 360
- 11s
AirAntiAir

