aster_t2_missile_ship

The game’s own model, 3,292 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.

Swordfish

Rocket Ship

A narrow hull that is all launch rack. Its cells hold racks of unguided rockets, rippled out by the dozen onto a stretch of shore or a knot of ships. Point defence takes them one at a time; there are too many to take them all. It has nothing else.
Materials
880
Energy
6,160
Build time
5,280

Performance, against every other naval unit

Health
6,000
Damage
176/s
Range
1,800m
Speed
34m/s
Vision
400m
Radar
1,200m

Armament

Total DPS
176
vs Land
176
vs Naval
176
Reach
1,800m
  • Dumbfire Rockets

    RocketLandNaval

    Thirty-two unguided rockets a salvo out of eight canted cells, lobbed high and falling over and round the mark.

    Per shot
    110 × 32
    Range
    250–1,800m
    Reload
    20s
    DPS
    176
    Splash
    12m
    Velocity
    300m/s
    Trajectory
    Ballistic
    Salvo0.2 s apart
    32 shots
    TraverseIt aims with the hull
    Fixed
    Aim error
    3°
    Stays upLonger in flight, for a higher arc
    3s
    Guidance
    Unguided
    CasingWhat a defence laser must burn through
    20hp

Specifications

Hull

Health
6,000
SizeAcross and tall
40 × 10m
Wreck85% of its cost left to reclaim
748materials

Movement

Moves on
Water
Speed
34m/s
Acceleration
12m/s²
Turn rate
30°/s

Sensors

Vision
400m
Radar
1,200m

Production

Build timeSeconds, at a build power of one
5,280work
By Wharf IIBuild power 120
44s
By Wharf IIIBuild power 360
15s

NavalArtillery