
The game’s own model, 236 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Wasp
Rotor Gunship
A low-altitude helicopter built for support where fixed wings cannot loiter.
Materials
45
Energy
750
Build time
260
Performance, against every other air unit
- Health
- 160
- Damage
- 37.5/s
- Range
- 180m
- Speed
- 70m/s
- Vision
- 460m
Armament
- Total DPS
- 37.5
- vs Land
- 37.5
- vs Naval
- 37.5
- Reach
- 180m
Light Machine Gun
DirectLandNavalA chin-mounted gun for suppressing whatever the Wasp hovers over.
- Per shot
- 5
- Range
- 155m
- Reload
- 0.2s
- DPS
- 25
- Velocity
- 480m/s
- Trajectory
- Direct
- Traverse
- 240°/s
Unguided Rockets
RocketLandNavalA pair of rocket pods for targets the machine gun cannot crack.
- Per shot
- 20 × 2
- Range
- 180m
- Reload
- 3.2s
- DPS
- 12.5
- Splash
- 3m
- Velocity
- 230m/s
- Trajectory
- Direct
- Salvo0.2 s apart
- 2 shots
- TraverseIt aims with the hull
- Fixed
- Firing arcCentred forward
- 16°
- Aim error
- 5°
- Guidance
- Unguided
- CasingWhat a defence laser must burn through
- 10hp
Specifications
Hull
- Health
- 160
- SizeAcross and tall
- 11 × 3.2m
- Wreck81% of its cost left to reclaim
- 36materials
Movement
- Moves onHovers
- Air
- Speed
- 70m/s
- Acceleration
- 22m/s²
- Turn rate
- 150°/s
- Cruise height
- 38m
Sensors
- Vision
- 460m
Production
- Build timeSeconds, at a build power of one
- 260work
- By AerieBuild power 20
- 13s
- By Aerie IIBuild power 120
- 2.2s
- By Aerie IIIBuild power 360
- 0.7s
Air



