aster_t1_point_defense

The game’s own model, 830 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.

Sentinel

Point Defense

A basic static gun built around the same cannon the Warden tank carries.
Materials
250
Energy
2,000
Build time
250

Performance, against every other structure unit

Health
1,300
Damage
62.5/s
Range
405m
Vision
260m

Armament

Total DPS
62.5
vs Land
62.5
vs Naval
62.5
Reach
405m
  • Light Cannon

    DirectLandNaval

    A single reliable gun, cheaper to reuse than to design anew.

    Per shot
    50
    Range
    405m
    Reload
    0.8s
    DPS
    62.5
    Velocity
    520m/s
    Trajectory
    Direct
    Traverse
    140°/s

Specifications

Hull

Health
1,300
SizeAcross and tall
10.5 × 6.8m
Lot
1 × 1cells
Wreck81% of its cost left to reclaim
203materials

Sensors

Vision
260m

Production

Build timeSeconds, at a build power of one
250work
By ARC CommanderBuild power 10
25s
By MasonBuild power 5
50s
By Mason IIBuild power 30
8.3s
By Mason IIIBuild power 150
1.7s
By ForemanBuild power 13
19s
By Foreman IIBuild power 72
3.5s
By Foreman IIIBuild power 360
0.7s

LandDefenseDirectFire