aster_t1_interceptor

The game’s own model, 858 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.

Shrike

Fighter

Reach's basic fighter, still called Shrike by pilots out of habit.
Materials
45
Energy
770
Build time
360

Performance, against every other air unit

Health
250
Damage
46.7/s
Range
220m
Speed
120m/s
Vision
480m

Armament

Total DPS
46.7
vs Air
46.7
Reach
220m
  • Twin Autocannon

    DirectAir

    Built to clear scouts and bombers, not trade with heavier iron.

    Per shot
    14
    Range
    220m
    Reload
    0.3s
    DPS
    46.7
    Velocity
    520m/s
    Trajectory
    Direct
    Traverse
    180°/s
    Firing arcCentred forward
    40°

Specifications

Hull

Health
250
SizeAcross and tall
7.2 × 1.8m
Wreck81% of its cost left to reclaim
36materials

Movement

Moves on
Air
Speed
120m/s
Acceleration
32m/s²
Turn rate
72°/s
Cruise height
200m

Sensors

Vision
480m

Production

Build timeSeconds, at a build power of one
360work
By AerieBuild power 20
18s
By Aerie IIBuild power 120
3s
By Aerie IIIBuild power 360
1s

AirAntiAirDirectFire