regency_t5_super_destroyer

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The Regent

NR-Class Super Destroyer

Materials
400,000
Energy
4,000,000
Build time
1,300,000

Performance, against every other titan unit

Health
1,200,000
Shield
400,000
Damage
9,787/s
Range
4,500m
Speed
40m/s
Vision
4,000m
Radar
6,000m

Armament

Total DPS
9,787
vs Land
8,937
vs Naval
8,937
vs Air
1,090
Reach
4,500m
  • Gravitic Seeker Spines

    GuidedLandNavalSpace
    Per shot
    1,200 × 64
    Range
    4,500m
    Reload
    24s
    DPS
    3,200
    Splash
    30m
    Velocity
    520m/s
    Trajectory
    Direct
    Salvo0.1 s apart
    64 shots
    TraverseIt aims with the hull
    Fixed
    GuidanceA salvo spreads over the targets in range
    Guided
    Vertical launch
    Yes
    Hatches open in
    0.8s
    CasingWhat a defence laser must burn through
    120hp
    Proximity fuse
    12m
  • Heavy Pinch-fusion Lance×2

    Pinch-fusionLandNavalSpace
    Per shot
    140
    Range
    3,000m
    Reload
    0.1s
    DPS, all mounts
    2,800
    Splash
    24m
    Velocity
    Instant
    Trajectory
    Direct
    Traverse
    20°/s
    Firing arcCentred forward
    300°
    SweepFires down its barrel at anything this near its line
    10°
    Spin-upBefore it fires
    2.5s
    Lowest aimBelow its deck: nearer than that is a dead zone
    30°
  • Rapid Pinch-fusion Keel Gun

    Pinch-fusionLandNaval
    Per shot
    700 × 2
    Range
    1,600m
    Reload
    1.2s
    DPS
    1,167
    Splash
    16m
    Velocity
    1,400m/s
    Trajectory
    Direct
    Salvo0.2 s apart
    2 shots
    Traverse
    60°/s
    Firing arcCentred forward
    300°
  • Grand Pinch-plasma Battery

    Pinched-plasmericLandNavalSpace
    Per shot
    4,200 × 2
    Range
    3,000m
    Reload
    8s
    DPS
    1,050
    Splash
    30m
    Velocity
    1,200m/s
    Trajectory
    Direct
    Salvo0.4 s apart
    2 shots
    Traverse
    30°/s
    Firing arcCentred forward
    220°
    Lowest aimBelow its deck: nearer than that is a dead zone
    60°
  • AA Pinch Lance

    Pinched-plasmericAir
    Per shot
    3,000
    Range
    2,200m
    Reload
    4.8s
    DPS
    625
    Splash
    3m
    Velocity
    2,600m/s
    Trajectory
    Direct
    Traverse
    90°/s
    Firing arcCentred forward
    300°
  • Suppression Plasma Battery

    Pinched-plasmericLandNavalSpace
    Per shot
    600 × 2
    Range
    2,000m
    Reload
    2.5s
    DPS
    480
    Splash
    30m
    Velocity
    900m/s
    Trajectory
    Direct
    Salvo0.3 s apart
    2 shots
    Traverse
    60°/s
    Firing arcCentred forward
    220°
    Lowest aimBelow its deck: nearer than that is a dead zone
    45°
  • Twin Plasmeric Repeater

    PlasmericLandNavalAir
    Per shot
    60 × 2
    Range
    1,200m
    Reload
    0.5s
    DPS
    240
    Splash
    2m
    Velocity
    1,000m/s
    Trajectory
    Direct
    Salvo0.2 s apart
    2 shots
    Traverse
    120°/s
    Firing arcCentred forward
    220°
    Lowest aimBelow its deck: nearer than that is a dead zone
    45°
  • Twin AA Repeater

    PlasmericAir
    Per shot
    45 × 2
    Range
    1,500m
    Reload
    0.4s
    DPS
    225
    Splash
    3m
    Velocity
    1,300m/s
    Trajectory
    Direct
    Salvo0.2 s apart
    2 shots
    Traverse
    180°/s
    Firing arcCentred forward
    300°

Specifications

Hull

Health
1,200,000
ShieldA field round its own hull
400,000
Shield recharge
1,500/s
SizeAcross and tall
3,800 × 760m
Wreck90% of its cost left to reclaim
360,000materials

Movement

Moves onHovers
Air
Speed
40m/s
Acceleration
2m/s²
Turn rate
3°/s
Cruise height
1,500m

Sensors

Vision
4,000m
Radar
6,000m

Economy

Energy upkeepDrawn while it is active
4,000/s

Production

Build timeSeconds, at a build power of one
1,300,000work
By Regent YardBuild power 1,200
1,083s

Systems

Missile defence8 lasers, a missile each
900m

AirSpaceExperimental