
The game’s own model, 7,090 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Spire
Mobile Anti-Ship Gun
A fusion gun lifted off the Sunspear's keep and raised to the sky, carried to wherever warships hang over the field.
Materials
3,400
Energy
34,000
Build time
20,000
Performance, against every other land unit
- Health
- 26,000
- Damage
- 1,857/s
- Range
- 2,800m
- Speed
- 21m/s
- Vision
- 900m
Armament
- Total DPS
- 1,857
- Reach
- 2,800m
Pinch-fusion Cannon
Pinch-fusionSpacePlasma squeezed until it fuses and pinched out in one fast shot up at a hull in the upper air, where it opens like a small sun.
- Per shot
- 13,000
- Range
- 2,800m
- Reload
- 7s
- DPS
- 1,857
- Splash
- 16m
- Velocity
- 1,600m/s
- Trajectory
- Direct
- Traverse
- 24°/s
Specifications
Hull
- Health
- 26,000
- SizeAcross and tall
- 44 × 37m
- Wreck90% of its cost left to reclaim
- 3,060materials
- Room in a holdOf a lift ship's capacity
- 5
Movement
- Moves on
- Land
- Speed
- 21m/s
- Acceleration
- 8m/s²
- Turn rate
- 28°/s
- Deploy timeTo plant before it fires, and to pack before it moves
- 9s
Sensors
- Vision
- 900m
Production
- Build timeSeconds, at a build power of one
- 20,000work
- By Anvil IIIBuild power 360
- 56s
LandAntiAir
