
The game’s own model, 1,382 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Mattock
Mobile Light Artillery
A low four-legged walker that crouches behind the line and lobs plasma over it.
Materials
56
Energy
280
Build time
270
Performance, against every other land unit
- Health
- 150
- Damage
- 30/s
- Range
- 400m
- Speed
- 35m/s
- Vision
- 340m
Armament
- Total DPS
- 30
- vs Land
- 30
- vs Naval
- 30
- Reach
- 400m
Plasmeric Mortar
PlasmericLandNavalA charge of plasma held in gravity and thrown high; it comes down, lets go and sears the ground where it lands.
- Per shot
- 150
- Range
- 60–400m
- Reload
- 5s
- DPS
- 30
- Splash
- 7m
- Velocity
- 125m/s
- Trajectory
- Ballistic
- Traverse
- 70°/s
- Aim error
- 1.4°
- Stays upLonger in flight, for a higher arc
- 4s
- CasingWhat a defence laser must burn through
- 150hp
Specifications
Hull
- Health
- 150
- SizeAcross and tall
- 8.4 × 3.2m
- Wreck81% of its cost left to reclaim
- 45materials
- Room in a holdOf a lift ship's capacity
- 2
Movement
- Moves on
- Land
- Speed
- 35m/s
- Acceleration
- 34m/s²
- Turn rate
- 100°/s
Sensors
- Vision
- 340m
Production
- Build timeSeconds, at a build power of one
- 270work
- By AnvilBuild power 20
- 14s
- By Anvil IIBuild power 120
- 2.3s
- By Anvil IIIBuild power 360
- 0.8s
LandArtillery


