
The game’s own model, 2,560 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.
Pike
Frigate
The Reach's first real warship: a faceted escort that outranges anything ashore.
Materials
230
Energy
1,500
Build time
1,150
Performance, against every other naval unit
- Health
- 2,600
- Damage
- 65.9/s
- Range
- 630m
- Speed
- 38m/s
- Vision
- 650m
- Radar
- 1,400m
Armament
- Total DPS
- 65.9
- vs Land
- 29.2
- vs Naval
- 29.2
- vs Air
- 36.7
- Reach
- 630m
Twin AA Gun
DirectAirA twin mount on the aft deckhouse that keeps aircraft off the escort.
- Per shot
- 11 × 2
- Range
- 630m
- Reload
- 0.6s
- DPS
- 36.7
- Velocity
- 900m/s
- Trajectory
- Direct
- SalvoAll at once
- 2 shots
- Traverse
- 200°/s
Naval Gun
DirectLandNavalA long rifle in the forward turret that reaches well inland.
- Per shot
- 70
- Range
- 600m
- Reload
- 2.4s
- DPS
- 29.2
- Splash
- 3m
- Velocity
- 400m/s
- Trajectory
- Direct
- Traverse
- 60°/s
- Firing arcCentred forward
- 270°
- Aim error
- 0.8°
Specifications
Hull
- Health
- 2,600
- SizeAcross and tall
- 30 × 10m
- Wreck81% of its cost left to reclaim
- 186materials
Movement
- Moves on
- Water
- Speed
- 38m/s
- Acceleration
- 14m/s²
- Turn rate
- 36°/s
Sensors
- Vision
- 650m
- Radar
- 1,400m
Production
- Build timeSeconds, at a build power of one
- 1,150work
- By WharfBuild power 20
- 58s
- By Wharf IIBuild power 120
- 9.6s
- By Wharf IIIBuild power 360
- 3.2s
NavalDirectFireAntiAir


