company_t3_lift_ship

The game’s own model, 13,948 triangles. Drag to turn it; pinch or Ctrl-scroll to close in.

Company Bastion

Assault Transport

Materials
4,200
Energy
63,000
Build time
25,200

Performance, against every other space unit

Health
16,000
Damage
480/s
Range
300m
Speed
78m/s
Vision
520m

Armament

Total DPS
480
vs Land
480
vs Naval
480
vs Air
480
Reach
300m
  • Rotary Cannon×2

    DirectLandNavalAir
    Per shot
    12
    Range
    300m
    Reload
    0.1s
    DPS, all mounts
    240
    Velocity
    900m/s
    Trajectory
    Direct
    Traverse
    120°/s
    Firing arcEach mount on its own side
    160°
    Aim error
    1.5°
    Spin-upBefore it fires
    0.4s
    Slant rangeMeasured along the line of sight to the ground
    Yes
  • Rotary Cannon×2

    DirectLandNavalAir
    Per shot
    12
    Range
    280m
    Reload
    0.1s
    DPS, all mounts
    240
    Velocity
    900m/s
    Trajectory
    Direct
    Traverse
    180°/s
    Firing arcEach mount on its own side
    170°
    Aim error
    1.5°
    Slant rangeMeasured along the line of sight to the ground
    Yes

Specifications

Hull

Health
16,000
SizeAcross and tall
320 × 95m
Lot
28 × 13cells
Wreck90% of its cost left to reclaim
3,780materials

Movement

Moves onHovers
Air
Speed
78m/s
Acceleration
14m/s²
Turn rate
16°/s
Cruise height
560m
Deploy timeTo plant before it fires, and to pack before it moves
2.2s

Sensors

Vision
520m

Production

Build timeSeconds, at a build power of one
25,200work

Systems

HoldA land unit takes its size class plus one
96room
Climbs and lands at
80m/s
Unloads a unit every
0.4s
Warp chargeAt least one km; spools in 4 s plus a tenth a km at full power
8,000energy a km
Warp speed
3,500m/s
Warp cooldown
60s

AirSpace